On April 5, Matt Geisler wrote:
In a second playtest, I used a scenario for the invasion of Japan (now on my web page).
Note: All of you really must check this one out . . .
The scenario went quite well, including a lot of hopeless (though historically accurate) japanese BANZAI attacks, where a bunch of 2 strength units would gang up on a landing hex, piling up to 6 ground units in an offensive. These would be quickly broken up by naval gunfire and air units (hardly any attack had more than 6CV after the air/naval segments). The scenario also showed how effective long range airpower is in removing the third echelon, and thus limiting counterattacks. In the final accounting, even though every japanese unit had to be destroyed, the US losses were nothing like those predicted by the post-bomb government.
Back to the Victory Playtest Page